> Now - after accessing the fresh install with automatically created
> preference-files - it seems to find the players and shows them in the
> webGUI. So it was just the right question you asked to find an answer
> and solve the problem ... Thanks. :-)
Ok, that would explain the behaviour: every server creates a UUID on the
first start. Players would remember servers by this UUID. Now you had
two servers with the same UUID, which got the players confused.
> For the sake of completeness: Is there any way to safely copy/duplicate
> the prefs/settings from the old server without compromising the new one?
If you want to copy the configuration, get rid of the server_uuid value
and all paths stored in there, as they'll likely point to something
inexistent.
--
Michael
> preference-files - it seems to find the players and shows them in the
> webGUI. So it was just the right question you asked to find an answer
> and solve the problem ... Thanks. :-)
Ok, that would explain the behaviour: every server creates a UUID on the
first start. Players would remember servers by this UUID. Now you had
two servers with the same UUID, which got the players confused.
> For the sake of completeness: Is there any way to safely copy/duplicate
> the prefs/settings from the old server without compromising the new one?
If you want to copy the configuration, get rid of the server_uuid value
and all paths stored in there, as they'll likely point to something
inexistent.
--
Michael