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Possible to sync without short interruption?

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When I sync a new player to a group that is currently playing, all player interrupt very briefly and then continue te play as the new one joins. I expect this isn't a bug, but just the way it works (I use LMS since 7.9 and now on 8.2 nightly having updates through everything). I saw this plugin, but it doesn't seem to do anything: https://tuxreborn.netlify.app/slim/syncoptions. I think the plugin is deprecated, since it's pretty old.

Is there anyway to keep playing on other players when syncing a new player (I don't care about a short out-of-sync period) or is this impossible from a technical stand point?

edit: to clarify, this also happens if the player is already in the sync group and turned on (from off). All players stop for second and then the whole group continues.

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