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LMS pauses when players sync'd in Win10

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I was recently 'forced' to migrate to Windows 10 Pro (from Win7Pro) – now I know why it's called Windows 10: it's *10-times harder* to get anything working properly! :-)

LMS v8.3.0 - 1658898470 27-Jul-2022 is generally working OK, except when I synchronise two players. Then, it frequently pauses (typ ½-1 sec) several times within each song. Previously, under Win7, it would rarely pause when 2 players sync'd (maybe once or twice a day), and even then only when it was a DTS track playing (higher bit-rate?).

When this pausing is occurring, if I look at the CPU loading, overall it's averaging ~3% (Task Manager doesn't say if this is the average for one or all 4 cores), though about the time (immediately after?) a pause, LMS's CPU usage jumps up to ~8% for a few seconds.

I would appreciate any wisdom from members about what I can try to fix this problem.

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